Bean's Means by Emma Rice
Monday, December 10, 2018
Monday, November 12, 2018
Interactive Project- Histography.io
Histography is a singular site that is full of important historical events. Each dot on the main page is a different event, and mousing over it will expand the dot to reveal which event it is. The time frame can span as far back as -13.8 Billion and stretch all the way to 2015.
http://www.histography.io/
This is actually pretty fun to play with. You can shift the number of years it covers, thus changing the number of dots you can see and investigate further. The dots flow in like organized bugs when you shift the Year bar, and overall the site looks very neat and cute.
http://www.histography.io/
This is actually pretty fun to play with. You can shift the number of years it covers, thus changing the number of dots you can see and investigate further. The dots flow in like organized bugs when you shift the Year bar, and overall the site looks very neat and cute.
Wednesday, November 7, 2018
Assignment 3 Critique Suggestions
- Adjust eye color choices/blink line
- Experiment with themes/meanings
- Add space between the eyes
- Play with directions the sketch takes your eye
- Maybe make door open/house flip/add more movement upon clicking
Tuesday, October 23, 2018
Messing with p5.js
function setup() {
createCanvas(800, 800);
}
function draw() {
background(204);
rect(100, 100, 300, 300);
strokeWeight(4);
rect(125, 250, 100, 100);
rect(300, 115, 75, 100);
ellipse(360, 150, 10, 10);
triangle(400, 410, 100, 410, 250, 525);
line(50,100, 470, 400);
}
createCanvas(800, 800);
}
function draw() {
background(204);
rect(100, 100, 300, 300);
strokeWeight(4);
rect(125, 250, 100, 100);
rect(300, 115, 75, 100);
ellipse(360, 150, 10, 10);
triangle(400, 410, 100, 410, 250, 525);
line(50,100, 470, 400);
}
Monday, October 22, 2018
Critique notes
- One thing to do, the primary thing, is to better understand the proper format for divs so that coding errors aren't an issue.
- Find/format better images so that the theme sets in
- Better text size/color options, that way it looks more appealing. Also keep the line/word ratio. (10-12 words per line)
Thursday, October 4, 2018
The Garden of Forking Paths
This was an interesting story.
While reading this it was a little difficult to apply it to what we're learning in class immediately, but upon rereading it, it becomes a little clearer. The book that man wrote was his labyrinth. He'd written it to be one, to have deep paths in the ways you could read it, almost like those "choose your own adventure" stories.
In a way, that's what the structure of some websites become. They can be confusing and difficult to navigate, yet that's just how the site works. Then again, a labyrinth doesn't always have to be so difficult, so perhaps its just the way it's interpreted by the user.
While reading this it was a little difficult to apply it to what we're learning in class immediately, but upon rereading it, it becomes a little clearer. The book that man wrote was his labyrinth. He'd written it to be one, to have deep paths in the ways you could read it, almost like those "choose your own adventure" stories.
In a way, that's what the structure of some websites become. They can be confusing and difficult to navigate, yet that's just how the site works. Then again, a labyrinth doesn't always have to be so difficult, so perhaps its just the way it's interpreted by the user.
Tuesday, October 2, 2018
Psychogeography
"Psychogeography is an exploration of urban environments that emphasizes playfulness and "drifting"." In other words, it's the mapping of the means of freedom and exploration.
The article describes it as something that takes pedestrians off their "usual path". In a way, this can apply to people's paths online. If something is distracting enough, it can take people away from what they originally wanted to see. With building our websites, I can only assume that there shouldn't be a certain "path" for viewers to see, but they should be able to explore the site freely.
The article describes it as something that takes pedestrians off their "usual path". In a way, this can apply to people's paths online. If something is distracting enough, it can take people away from what they originally wanted to see. With building our websites, I can only assume that there shouldn't be a certain "path" for viewers to see, but they should be able to explore the site freely.
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